FLIGHT DECK
A roguelike deckbuilder about flying cross-country. Build a deck, survive three acts.
How to play
- Cross three acts of eleven stops each and beat the bosses: the Thunderstorm Line, the Icing Layer and the Checkride.
- Tap a glowing node on the map. Fights give cards and gold, rest stops let you recover or upgrade, shops sell cards and relics, and events are a gamble.
- In combat you have 3 fuel each turn and draw 5 cards. Read the enemy intent, play your cards, then end the turn. If your Stability hits zero, you crash.
- Daily Challenge gives everyone the same map and cards today. Wins unlock new pilot classes, and the compendium tracks every card you have seen.
Why pilots like it
The enemies are aviation hazards such as turbulence, icing, disorientation and fatigue, and the cards are things pilots do: pitch for Vy, crab into the wind and slip. Every run is a small risk-management exercise, which is the heart of good airmanship.
Want to see where real traffic is while you fly? Get a Stratux.
Frequently asked questions
What is a roguelike deckbuilder?
You start with a small deck, add cards after each fight, and try to survive a run. When you fail, you start over with new choices.
How long is a run?
A full run through three acts takes a while, but progress saves automatically so you can continue later.
What is the Daily Challenge?
Everyone plays the same seeded map and card rewards on a given day, and your streak is tracked.
Is it free?
Yes. It runs in your browser and needs no account.